Pinch Media, Flurry to merge December 22nd, 2009

Every day running a startup is exciting, but some days are more exciting than others. This is one of those days. I’m happy to announce that Pinch Media has signed a definitive agreement to merge with Flurry. Flurry and Pinch Media are the biggest companies out there doing mobile application analytics, and now that we’re combining, we’ve got a dominant position in this exploding space. (And, thanks to Flurry, we’ve got code for Android and Blackberry! I’m so happy to be able to offer this to customers now.)

While planning for this merger, we adopted a simple rule: our customers only benefit. Everyone will retain access to the same features they use now. No one will have to modify their mobile applications to maintain their analytics. Every bit of data you’ve sent us will be retained – you’ll always have access to your reporting. When the integration after the merger’s complete, you’ll have everything you’ve always had, plus more features, better update speed, and the ability to get analytics on more smartphone platforms. Here’s how we’re doing this:

We’ve already decided that the basic infrastructure going forward will be Flurry’s. We were beginning to rewrite much of our system using Hadoop and HBase, to improve our scalability and update speeds. Flurry’s already done this – so this is what we call a ‘no brainer’. So we’re identifying all the features on Pinch Media that aren’t present on Flurry, and we’ll be adding them there. While this is happening, Pinch Media’s not going to go anywhere – everything will continue to work as it always has.

We’ll also be working on a bit of translation, so Flurry’s system can receive data from applications running Pinch Media. This is essential – there are hundreds of millions of application installs out there with Pinch Media code, and we’re going to continue to receive and aggregate every bit of information coming from those installs.

Finally, we’re going to combine our data sets. Your Pinch Media accounts and historical data will be migrated to the combined Flurry product. You’ll be able to get the same reporting you’re getting from Pinch Media via Flurry’s system, including your historical reporting. You’ll also get access to some of the features Flurry has but we don’t – by combining the companies, everyone gets access to a superset of features. Only when all this is done will we stop running two analytics systems simultaneously. At that point, we’ll ask everyone to log into their newly-created Flurry accounts going forward.

The Pinch team will all be staying with the combined company, working out of our New York office. Having a single analytics system frees us up to work on new products – once the integration is complete, we’ll be spending our time building systems that leverage our analytics data to help developers make more money, projects we’ve wanted to do for some time. If you’ve got any questions about the merger, there’s more information in our press release (.pdf) and FAQ, and you can always write our support line at support@pinchmedia.com.

App Developer’s Corner: Dan Nelson of DN Publications December 7th, 2009

logoToday’s App Developer’s Corner features Dan Nelson of UK based DN Publications. In this interview, Dan shares with us his experience with releasing his first application and what he plans to do to market it going forward.

Give us a quick overview about yourself
I’m the Director and lead programmer of DN Publications Ltd, a UK based computer software company. I’ve developed several computer games in the past but these have been Amiga and PC based. BATAK Duel is my first iPhone and iPod touch game.

Why did you move into the mobile space and what was your incentive to use the iPhone platform?
I wanted to move into the mobile space because I see big potential there. It’s a large and growing market for at least the next 10 years. I chose the iPhone and iPod touch platforms because I believe they are the best designed and most supported mobile platforms out there. Apple have done a truly great job with the iPhone and currently it’s untouchable. Read the rest of this entry »

App Developer’s Corner: Adrian Ochoa President of Avantar November 20th, 2009

On today’s App Developer’s Corner, we’re talking to Adrian Ochoa President of Avantar. According to their homepage; “Avantar is a sister company to Yellow Pages Directory and a leader in local search and advertising.” The following is what Adrian had to share with us about his business and the iPhone App market.

Give us a quick overview about yourself and company.
Adrian Ochoa, President of Avantar. Previous to this I co-owned an interactive yellow pages business directory service targeting Latin America, which eventually sold to TELMEX (NYSE: TMX).

Avantar is a leader in local search with nearly 3 million downloads and delivers 8 million monthly local search results. Our most famous applications are Yellow Pages (#1 downloaded Navigation app), Showtimes (”Best Movie App” Macworld), and AirYell (local navigator). We also just launched the first Facebook Yellow Pages App and will soon expand our products to other smartphone platforms.

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App Developer’s Corner: Ronnie Schwartz of IntuApps November 5th, 2009

intuapps
Today’s App Developer’s Corner features Ronnie Schwartz of IntuApps, makers of popular applications like Swine Flu Tracker Map. The following is what Ronnie shared with us about running an end-to-end development shop.

Give us a quick overview about yourself and company.
I’m CoFounder and CTO of IntuApps, our mobile brand that focuses on app design, development, and strategy.  We’ve developed more then fifty apps and have seen great success in downloads/engagement for several of our apps, including one that hit the #1 spot in the App Store.  Since 1994, when I founded RustyBrick, I’ve been developing custom web software and technologies for businesses and organizations. Read the rest of this entry »

Paid Applications on the App Store (From 360iDev) October 28th, 2009

This week, we’re focusing on paid applications (for our post on piracy, see here). By providing some analysis of paid applications, we hope to answer some common support questions and give developers a sense of how their application’s performance compares to the ‘typical’ paid application.

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